Return to Index

Charnel Colossus
Colossal undead , NE
----------
Armor Class: 10
Hit Points: 345 (30d8+210)
Speed: 30 ft.
Initiative: 4
----------
STR: 34 (12) DEX: 9 (-1) CON: -1 (-9000)
INT: 18 (4) WIS: 36 (13) CHA: 25 (7)
----------
Saves: STR: 18 DEX: -1 CON: 6
    INT: 10 WIS: 19 CHA: 13
Skills: 6 + ability mod for (Climb, Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (religion), Perception, Sense Motive, Spellcraft)
Languages: Common (or the most commonly spoken language of its corporate body)
CR: 19(33000 xp)
----------
Space: 30 / Reach: 20 (40 with tendrils)
Melee attacks:
6 slams +18 (2d8+12 plus grab and mind feed) OR 2 tendrils +18 (2d6+6 plus grab and pull)
----------
Special: corporate will
Feats: Ability Focus (voice of the ancients), Alertness, Blind- Fight, Combat Reflexes, Critical Focus, Great Fortitude, Improved Critical (slam), Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Power Attack, Staggering Critical, Stand Still, Stunning Critical
Environment: any
Organization: solitary
Treasure: standard
Source: Inner Sea Bestiary

----------------------------------------------